Sunday 21 April 2013

Level 1 Design (earth)


Example of Level 1 (earth) with character.




 Level 1 (earth)









Bone

The bone is what the player character collects and 50 will give the player an exert life.











Dirt 
The dirt patches is where the player can dig into the ground. This will give the player 3 - 7 bones.





Checkpoint
This will be the checkpoint where the player actives it when going close to the object. When the player dies it will return to this instead of the being of the level.








NPC spawn point 
This is where the npc snake character will spawn when the player comes close to it. 






The enemy NPC (none player character)


the npc is a snake that pops out of grass and bits the playing character. one bite loses all the player's bones and a bite with no bones will kills the player character.





To kill the npc the player character uses the jumps action button and has to land on the snakes head. this will kill the enemy immediately and it will not re-spawn. 

This is an example of the player jump action to kill the npc snake. 





Orbis (earth power)
At the end of the level you find Orbis the earth power. The player then receives the power to create an earthquake  This power will stuns the enemy (NPC) by making them fall off platforms or fall over, but will not kill a npc. 






An example of the earthquake power and what effect it had on a npc. 


Sunday 14 April 2013

Play Screen

Play screen (at the begin of the game)

This will be the play action button to play the game. it would have the player siting or laying on the rock.