Saturday, 26 October 2013

Level 7 Design (Dark)

Example of Level 7 Design (dark) with character. 




Level 7 Design in the dark.

This level will be played in pitch black with only fireflies lighting the playing characters way. The fireflies will move with the character to see ahead. 





Level 7 (dark)




Level 7 (dark) in the dark.







Bone

The bone is what the player character collects and 50 will give the player an exert life.




Spikes

There will be spikes in the game which will hurt the player if touched. the player will have to jump over him.  




Dirt 
The dirt patches is where the player can dig into the ground. This will give the player 3 - 7 bones.





Checkpoint
This will be the checkpoint where the player actives it when going close to the object. When the player dies it will return to this instead of the being of the level.








The enemy NPC (none player character)

the npc is a Bat that will spawn by flying in when the player is at a certain point in the level. The bat will dive down and bite the playing character to attack. Being bitten by the bat, loses all the player's bones and being bite with no bones will kills the player. The bat can be killed by using the ice power to freeze it or the electric power. attacking once will get rid of it armor and attacking twice will kill it and it will not re-spawn.  







Example

The bat dives straight down and bites to attack the playing character, the player will have to run past to avoided getting hit. 





















To kill the bat the player can use the ice power to freeze the foe. Then the player can use its lightning bolt or jump on the bat to kill it. 


























To kill the bat the player can also use the lighting power. one lightning bolt gets ride of the bat's armor using lighting bolt twice kill the bat. 























The player can use the earthquake power on the bat to make it fall to the ground. The player then could jump on the bat to kill it. 






















The player can use the new wind power to stop the bat attacking for 5 to 10 sec. 




















Somus (dark power)
At the end of the level you find Somus the Dark power. The player then receives the power to draw bones to them when the player has no bones left. this power will only work if the player has no bones left. 






Example of the dark power.












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