Thursday 24 October 2013

Level 6 Design (Wind)

Example of Level 6 Design (Wind) with character. 




























 Level 6 (Wind)








Bone

The bone is what the player character collects and 50 will give the player an exert life.












Bones in cloud
Instead of the dirt patch the bones will be in beaded in the clouds where the player can dig into the clouds to retrieve them.




Checkpoint
This will be the checkpoint where the player actives it when going close to the object. When the player dies it will return to this instead of the being of the level.






Lightning
This is a cloud that is placed above the playing characters head and will shoot lightning on the player. one bolt from the lightning will lose all bones and a second will kill the player. the lightning will go off every 5 seconds and the player will have to time it right when passing the cloud. 





Bones hidden in cloud
bones will be in hidden in the clouds where the player can use its new light power to have them glow to show the player where they are hiding








The enemy NPC (none player character)

the npc is a owl that will spawn by coming out the clouds when the player gets near. The owl will dive down at the playing character to attack  Being touched by the owl, loses all the player's bones and being hit with no bones will kills the player. The owl can be spotted when  it is under the clouds by using the new light power. The owl can be killed by using the ice power to freeze it or the electric power. attacking once will get rid of it armor and attacking twice will kill it and it will not re-spawn.  








Example

The owl comes out the cloud and if the player character is under the owl when it comes it it will hurt the player. The owl also dives straight down to attack the playing character, the player will have to run past to avoided getting hit. 




















To kill the owl the player can use the ice power to freeze the foe. Then the player can use its lightning bolt or jump on the owl to kill it. 




















To player can also kill the owl by using its lightning bolt powers, one lighting bolt will get ride of the owls armor and a second bolt will kill it.




Zephrus (wind power)
At the end of the level you find Zephrus the wind power. The player then receives the power to blow enemies away. This power will allow the player to blow out wind and leave enemies unable to attack, but wont kill them, it will instead leave them unable to attack for 5 to 10 seconds. Or if the enemy is on a ledge it will make them fall of





Example of the Wind power and how it effects of enemies. 












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